First Ascent of "Closer" IC, AZ

Thursday, April 19, 2007

Exile Update ver3.1

I just uploaded an update of "The Exile" to the vault. Some people were having problems with the final battle. If their PC died during the battle and their companion survived, the next cutscene would not trigger. I went into the scripts and added a few delays, so that your PC has a chance to revive before triggering the cutscene. Everything seems to be working fine now. Also, I added an option to export your character at the end (many requested this). I also toned done the alignment shift for stealing Tindra's stuff, which I accidently missed in the last update. Hopefully this is the last update and I can focus on "Lanterna" (well, once school is out, haha)
-Jer

Wednesday, April 11, 2007

School Projects

Only three more weeks of school. I'm busy working on a power flow project, senior design project proposal, stability project, homework, etc. I only have two classes next semester (one being my senior project) so I'm basically done. Back to working full time in a month.

After finals, I will make some minor fixes to "The Exile" and then moving on to the first chapter of "Lanterna" (which I have already started).

Back to school work...

Wednesday, April 4, 2007

Obsidian Module Contest

Obsidian just announced the module contest and the theme. It looks like they want a thirty minute to two hour gameplay module. I estimate that a good entry should take atleast 80+ hours to create. I am way too busy with school to even consider working on one. It'll be interesting to see what is submitted. If anything, those who attempt to build a NWN2 module, will gain a better appreciation of the amount of work that goes into building a module. I look forward to playing some of the new creations when I have some time (maybe in May).