- It will be designed for good and neutral characters.
- I plan on having multiple paths to the end, plus companion specific quests.
- I would like to include a few options for talking beasts as companions (bear, badger, etc.). I loved Reepicheep (the mouse) and Trufflehunter (the badger) from Prince Caspian and Voyage of the Dawn Treader (Chronicles of Narnia). Also, I will have a few dwarves, humans, halflings, and elves for optional companions.
- You can keep the same companions for the whole campaign. I hated swaping out companions in the OC. Just when you were building some interaction between them, you have to split them up, Ugh.
- A number of optional side quests that are interesting and add to the main story.
- More scripting and animations to create more immersion, I want this to feel very cinematic.
- I probably will ask for help. Anyone interested in helping on this project? I will need scripters, writters (story and dialogue), custom content modelers, etc.
That's all for now. Thanks for your support.
Jer
2 comments:
Heyho Hey. Just checking' in to tell you that I shall be watching your progress from now on :).
I would offer a hand with writing but my own project takes up all the ressources I have in that department.
Any first sneak peak at the campaign yet? ;)
Fusil
Well, it really is in the early writting stages. If you would like, I could send you my outline (when it's done) and maybe you could comment and/or give me suggestions.
I'm looking forward to finding out more about my adventures in Aracas.
Jer
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